#ifndef ENEMY_H
#define ENEMY_H

#include <QGraphicsPixmapItem>

class Enemy : public QGraphicsPixmapItem
{
public:
    Enemy(QPoint _pos,QPixmap enemymap);
    int mSpeed;//移速
    int toward;//朝向
    void EnemyMove();
    bool EnemyWall(int tow);
    //void Enemydie();
    QPoint Pos;
    QGraphicsPixmapItem _pixmap;

};

#endif // ENEMY_H
